
* The memory available through this compression conversion process remains at 1.2GB free of 3GB, so I know that I am not running into a memory bottleneck of capacity available.
VIRTUALDUB FAST RECOMPRESS FULL
While this system is dated, a system I bought the guts for and assembled inexensively in April 2009, I am trying to figure out why its not using the full CPU processing power as the CPU monitor indicates? :Īthlon x2 4450B 2.3Ghz CPU (AM2 socket) with 1MB L2 CacheģGB DDR2 800Mhz Corsair XMS2 RAM ( *4GB installed 2 matched sticks, but 32-bit Win 7 limitation )ĪSUS ATI Radeon HD5450 video card with 512MB RAM The system I have been recording the gameplay on as well as compressing the videos afterwards is the following hardware specs. Generally the conversion process is quite long, like 3 hours to compress the uncompressed 20GB raw video/audio footage down to 800MB and then delete the raw uncompressed video after confirming that the compressed 800MB video is a flawless compression. I then post them on youtube for the group to view the gameplay and point out what can be done better next time etc. I have been compressing these recorded gameplays to AVI files using VirtualDub which does a great job of making a 20GB uncompressed video recording at 30fps size compressed down to around 800MB without loss of noticable quality. After the event is over with I have recorded the multiplayer gameplay in a file that is anywheres from 20GB to 50GB in size.

A few times a week a group of us gamers get together for gaming and I record the events using my licensed copy of FRAPS.
